For those unaware, in Diablo 2 you would hire followers to go through those gates with the rest of you. But when they were killed , you were required to get them back using cold cash. A new follower was introduced in every zone Diablo IV Gold, which meant some were absolutely better than other followers.
The concept was further refined into Diablo 3, where instead of hiring mercenaries you acquired three different companions throughout the story's adventure. You could choose from the Scoundrel Sorceress, and Templar, that represented different aspects of DPS tank, ranged DPS, and magic user respectively.In the course of my Diablo 4 adventure I only encountered NPCs who were helpful and stuck for a dungeon or two before riding off into the sunset. When I asked Jackson about how the follower function would work in the game, they said "for the initial release of the game , there are certain areas in the story where you'll find certain named NPCs who will follow you and help in figuring out the what Lilith is doing on the planet.
"We don't have anything we can say about the Diablo 2-type follower you've hired – we're going to stick to the campaign for now." The emphasis is on the"for now.
With a wry smile they continue "stay tuned, we may have something new in the near future to announce but no promises." The announcement immediately provoked a response from dungeon producer Ash Sweetring, who channelled her Inner Mr. Burns with an 'interesting hand gesture as the backdrop. What's that? That's sus.If you're wondering if any variant of the follower system makes an appearance in Diablo 4, I would prefer to see it as a Diablo-style hired gun instead of all-encompassing the companions. I was impressed by the variety of different abilities followers could bring to the table when they played Diablo 2 and would love to see this expanded upon. It will open up more room for different designs, and awesome demon-slaying ability chains.
In the meantime, you may want to get familiar with the classes of buy cheap Diablo IV Gold, because they're the ones we'll be playing with as a primary. In an interview with Director of the game Joe Shely, however, it was suggested that the roster could grow since there's no guarantee of longevity in Sanctuary.